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ProEXR File Description

 

=Attributes=

cameraAperture (float): 36.000004

cameraFNumber (float): 15.000000

cameraFarClip (float): 1000000015047466200000000000000.000000

cameraFarRange (float): 1000.000000

cameraFocalLength (float): 17.193659

cameraFov (float): 92.582130

cameraNearClip (float): 0.000000

cameraNearRange (float): 0.000000

cameraProjection (int): 0

cameraTargetDistance (float): 2295.336426

cameraTransform (m44f)

channels (chlist)

compression (compression): Zip

dataWindow (box2i): [0, 0, 3999, 1999]

displayWindow (box2i): [0, 0, 3999, 1999]

lineOrder (lineOrder): Increasing Y

name (string): ""

pixelAspectRatio (float): 1.000000

screenWindowCenter (v2f): [0.000000, 0.000000]

screenWindowWidth (float): 1.000000

type (string): "scanlineimage"

 

=Channels=

A (half)

B (half)

BALCON.B (half)

BALCON.G (half)

BALCON.R (half)

DOME.B (half)

DOME.G (half)

DOME.R (half)

G (half)

INTERIOR.B (half)

INTERIOR.G (half)

INTERIOR.R (half)

R (half)

SPOT LIGHT.B (half)

SPOT LIGHT.G (half)

SPOT LIGHT.R (half)

SUN.B (half)

SUN.G (half)

SUN.R (half)

VRayDiffuseFilter.B (half)

VRayDiffuseFilter.G (half)

VRayDiffuseFilter.R (half)

VRayExtraTex_AO_01.B (half)

VRayExtraTex_AO_01.G (half)

VRayExtraTex_AO_01.R (half)

VRayExtraTex_AO_02.B (half)

VRayExtraTex_AO_02.G (half)

VRayExtraTex_AO_02.R (half)

VRayGlobalIllumination.B (half)

VRayGlobalIllumination.G (half)

VRayGlobalIllumination.R (half)

VRayLighting.B (half)

VRayLighting.G (half)

VRayLighting.R (half)

VRayRawGlobalIllumination.B (half)

VRayRawGlobalIllumination.G (half)

VRayRawGlobalIllumination.R (half)

VRayRawLighting.B (half)

VRayRawLighting.G (half)

VRayRawLighting.R (half)

VRayRawReflection.B (half)

VRayRawReflection.G (half)

VRayRawReflection.R (half)

VRayRawRefraction.B (half)

VRayRawRefraction.G (half)

VRayRawRefraction.R (half)

VRayReflection.B (half)

VRayReflection.G (half)

VRayReflection.R (half)

VRayReflectionFilter.B (half)

VRayReflectionFilter.G (half)

VRayReflectionFilter.R (half)

VRayRefraction.B (half)

VRayRefraction.G (half)

VRayRefraction.R (half)

VRayRefractionFilter.B (half)

VRayRefractionFilter.G (half)

VRayRefractionFilter.R (half)

VRaySelfIllumination.B (half)

VRaySelfIllumination.G (half)

VRaySelfIllumination.R (half)

VRayShadows.B (half)

VRayShadows.G (half)

VRayShadows.R (half)

VRaySpecular.B (half)

VRaySpecular.G (half)

VRaySpecular.R (half)

VRayWireColor.B (half)

VRayWireColor.G (half)

VRayWireColor.R (half)

Z (half)

 

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